Land of Cloud, Virtual reality and 3D spatial sound installation, 2017 - 2018
Winner of the VRHAM 2018 Audience Award
Artist Bio
She is a visual artist exploring the interplay of place, space, the body and cultural identity in works encompassing an artificial intelligence (AI) supercomputer, objects, installations, digital prints in 2D and 3D, videos, interactive 3d virtual worlds (VR), augmented reality (AR) and artificial intelligence art. She received her B.S. in 1979 from Stanford University in Product Design Engineering with a focus on human factors design, and worked as a product design engineer at Hewlett-Packard in Silicon Valley. She then went to the Massachusetts Institute of Technology, where she studied human-machine design at the Biomechanics Lab and received M.S. in Mechanical Engineering in 1983.
Part of the Google Tilt Brush Artists in Residence program. All the sketches were created using google software, Tilt Brush.
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